Farkle Official Rules
Yes, Farkle does rule!
Yes, Farkle does rule!
Anywhere from 2 or more players, making Farkle the ideal family and friend game.
Farkle is a game of chance and strategy where two or more players roll dice which earn points. The goal is to be the player with 10,000 or more points on the final turn.
The following combinations can be scored:
You must select at least one scoring die after each roll. After you select the dice you want to keep you can either risk all the points earned this turn and roll the remaining dice (the fewer dice you roll the greater the chance you will Farkle, see Farkle Odds) or bank those hard earned points on your way to 10,000+ points.
When 10,000 or more points are scored, that player goes out. Each player gets one more turn to beat the high score.
Scoring is based on selected dice in each roll. You cannot earn points by combining dice from different rolls. For example, if you roll a 5, 5 (50 points each x 2 for 100 points), and then roll another 5 (50 points), you can’t combine the 5, 5 with the 5, to form three of a kind (500 points).
If none of your dice rolled earn points, you get a Farkle and lose any earned points that round. Warning! Three Farkles in a row and you lose 1,000 points. Ouch!
The 1 and 5 spot dice are super special, as they are the only dice that can be scored outside of a combination (such as three of a kind).
Your first rolls show 1, 2, 3, 3, 5, and 6. You keep the 1 (100 points) and the 5 (50 points) for 150 points. You then opt to roll the remaining four dice. On that roll, you get 2, 2, 2, and 6. You select the three of a kind (2, 2, 2) for 200 points and decide to bank your 350 points (150 plus 200).
The final round starts as soon as any player reaches 10,000 or more points.
Farkle is a very old game and is played throughout the world. Rules vary by country, by states, even within families. The official rules above are the most common but here are a few scoring and fun game play variations.